Resonate's lead engineer and producer at the desk in the recording studio in Edmonton

Digital Music Production

Songs that didn’t exist until you made them.

Production is access to every instrument and every sound, made on a computer or a keyboard. Very little to get started, and a whole different world of what’s possible with your music once you’re in.

Production is access to every sound.

A computer, a keyboard, a few good ideas. The same craft opens into beatmaking, producing, recording engineering, mixing or mastering, songwriting, releasing your own music. Different roles. Same underlying skills.

Producer at the studio desk working in a Pro Tools session at Resonate in Edmonton

How production lessons tend to unfold here

Lessons run for 60 minutes in the recording studio with Conor, Resonate’s lead engineer and producer. The first sessions are about figuring out what you want to make and finding the path that gets you there fastest.

01

Start with what you have

Pro Tools, Logic, Ableton, FL Studio, even GarageBand on a phone. The best DAW is the one you already use. Conor works across all of them and shapes the lessons around your setup.

02

The studio is where the practice happens

Lessons take place inside the working studio, with the same gear and workflow Conor uses with the artists who record here. You’re learning the craft from inside the craft.

03

Keep going between sessions

Production rewards repetition. A laptop, a desktop, an iPhone with GarageBand. Anywhere you can keep working on what you’re learning until the next session.

Producer at the Resonate desk wearing headphones, hands on the MIDI keyboard during a production session in Edmonton

A good fit often looks like this.

Production tends to draw people who are hearing music in their head and want to start getting it out. Songwriters who want to record themselves. Beatmakers building their own instrumentals. Players of other instruments who want to start producing what they’re playing. Anyone curious about where their music could go on a computer.

Lessons are open to ages 12 and up. There is no instrument prerequisite, but rhythm tends to be a useful foundation for production work. If you’ve spent time with a rhythm instrument or piano, that often makes the early production work click faster. If not, it is something Conor commonly helps shape from the start.

Practical lesson options

Production lessons are 60 minutes only, available through weekly membership or as drop-ins.

Weekly membership

The primary lesson structure at Resonate. Includes a reserved weekly lesson time, make-up flexibility, and one complimentary recording studio hour every three months. That hour happens in the same studio your lessons take place in.

Drop-ins

A flexible option for students who do not want a fixed weekly time. Single lessons booked individually based on Conor’s schedule.

Pricing snapshot

01
60 minute lesson – drop-in
$75
02
60 minute lesson – weekly membership Lessons on Mondays are $265/mo to account for long weekends
$285/mo

Weekly membership includes make-up flexibility with at least one week’s notice and one complimentary recording studio hour every three months. Lessons take place inside the recording studio, so you do not need any equipment of your own to start.

Lessons here are taught by Resonate’s lead engineer and producer.

Conor Wharton, known to most as Conch, is Resonate’s lead engineer and producer, and the teacher for digital music production lessons. He has been working in the Edmonton music scene for over a decade as a solo artist, producer, and recording engineer. Conor came up at Resonate himself, mentored by Resonate’s founding recording studio director, Justin “Dunna” McDonough, before taking over the studio seven years ago. He has been a full-time engineer and producer here ever since, building a deep catalogue of recordings across genres with artists from across the Edmonton scene.

Conor’s approach starts with getting to know what each artist or student wants their sound to feel like, then working backward into the tools and decisions that get there. The line he comes back to most often: you have to make music to get good at making music. Don’t wait for the perfect idea or the perfect setup. Get into the studio, start recording, and figure out what works.

Click the portrait to hear more about how Conor teaches.

Starting is simple

Tell us a little about who lessons are for and what you have in mind.
You do not need everything figured out first.

Start Here

Going deeper

If you'd like more before reaching out: common questions, the styles you can study, and what tends to develop in your first months and first year. Each section below is collapsed by default. Tap any heading to read more.

Common production questions

Real beginner questions. Tap any to read the full answer.

What’s a production lesson actually like?

Production lessons are different from instrument lessons. Most of the work happens at a computer with a digital audio workstation (DAW) open, headphones on, and a project file growing in front of you. A typical lesson includes working in your own project (a beat, a song demo, a remix, whatever you’re currently building), getting feedback on specific decisions you’ve made, learning the tools and techniques relevant to what you’re trying to accomplish, and walking away with a clearer next step.

What you actually work on depends on where you are and what you’re trying to do. For a beginner, the early lessons often focus on DAW navigation, basic sequencing, sample selection, and putting together a short, simple track end-to-end so the workflow becomes familiar. For someone with more experience, lessons move into mixing decisions, sound design, arrangement strategies, or specific genre techniques.

The thing production lessons offer that self-teaching from YouTube doesn’t: a person paying attention to your specific project, asking the right questions about your specific decisions, and helping you skip the months of trial-and-error it would take to figure out the answers alone.

Which DAW should I use?

The major DAWs are all genuinely capable of professional work. The choice usually comes down to platform, genre lean, and what you’re already comfortable with:

  • Logic Pro ($199, Mac only): the most common choice for singer-songwriters and bedroom producers on Mac. Deep instrument and effect library included, intuitive workflow, strong for songwriting and recording.
  • Ableton Live ($99 to $749 depending on edition): the most common choice for electronic music producers and live performers. Strong sampling and warping tools, distinctive session/arrangement workflow, and the standard for many electronic genres.
  • FL Studio ($99 to $499 depending on edition): the most common choice for hip-hop and beat-makers. Built around the step-sequencer pattern grid, fast workflow for beat building, lifetime free updates with most editions.
  • Pro Tools ($299/year): the industry standard for professional recording studios, and Resonate’s primary DAW. If you don’t have a strong DAW preference yet, this is what you’ll spend most of your time in. Lessons are DAW-agnostic though. Our teacher works fluently across Logic, Ableton, FL Studio, Reaper, and the others, so bringing your own DAW or wanting to switch later is genuinely fine.
  • Reaper ($60 personal license): a powerful, lightweight DAW with no platform restrictions and a deeply customizable interface. Popular among students working on a budget.
  • GarageBand (free, Mac/iOS): a perfectly reasonable starting point for an absolute beginner on Mac. Many students start here and upgrade to Logic or Ableton once the limitations get in the way.

For first lessons, what you already own or can access cheaply is usually the right pick. The fundamentals (sequencing, mixing, sound design, arrangement) transfer between DAWs. Switching later isn’t fatal; it’s just a learning curve.

What gear do I need to start?

Less than most people think. The essentials:

  • A computer with enough power to run a modern DAW. Most laptops or desktops from the last 5 years are fine. Macs and PCs both work.
  • Headphones: a closed-back pair in the $80 to $200 range (Audio-Technica ATH-M40x or M50x, Sony MDR-7506, Beyerdynamic DT 770) is the standard starting point. Studio monitors (speakers) are a later upgrade.
  • A DAW (see the previous FAQ).

Useful but not required at the start:

  • An audio interface ($100 to $300 range; Focusrite Scarlett Solo or 2i2 are common starters) if you want to record vocals or a real instrument with decent quality.
  • A MIDI controller ($100 to $250 range; Akai MPK Mini, Novation Launchkey, Arturia MiniLab) for playing soft synths and triggering samples with a keyboard or pads instead of a mouse.
  • A microphone ($100 to $300 range; Shure SM58 for vocals, Audio-Technica AT2020 for a basic condenser) if you’re recording yourself singing or playing.

You can start with just a computer, headphones, and a free DAW. Add the rest as your work requires it. The most common mistake beginners make is buying too much gear before they’ve figured out what they actually need.

One Resonate-specific note: production lessons here happen in our recording studio, so for lesson time you have access to professional monitoring, microphones, and acoustic space when your project needs it. Your home setup can stay minimal while still letting you work on lesson-quality projects.

Do I need to play an instrument first?

No, but it helps. Plenty of producers (especially in hip-hop and electronic music) work primarily by ear and through their DAW without ever sitting down at a piano. The DAW provides what the instrument would: pitched notes, rhythm, harmony, all editable.

That said, having basic instrument fluency speeds production work up significantly. Two instruments stand out as particularly complementary: piano and drums. Piano gives you the most direct way to play in melodies and chord progressions instead of clicking them in note-by-note, plus a visual understanding of how harmony works. Even a basic MIDI keyboard plugged into your DAW is enough to start getting this benefit; you don’t need a full piano. Drums give you a developed sense of rhythm and groove that translates directly into how your beats feel. Both are what our production teacher recommends most often as complementary studies, and many production students take one or the other (or both) alongside production for exactly this reason.

If you’re already playing an instrument, production becomes a way to record, layer, and produce your own music. If you’re not, production can be where you discover the musical interests that eventually take you to an instrument. Either direction works.

Are online production lessons effective?

Yes, often as effective as in person and sometimes more so. Production is one of the few disciplines where online lessons aren’t a compromise. The work happens on a screen, screen sharing lets a teacher see exactly what you’re seeing, and audio over a call is good enough to evaluate mix decisions, sound choices, and arrangement work. Many production teachers and students have always worked online by choice, even before COVID made it necessary for everyone.

In person still has some advantages: working in the same room makes spontaneous detours easier, and listening on the same speakers in the same space helps with mix decisions in a way that headphones over a call can’t quite match. But for most production work, the gap between online and in-person is genuinely small, and many students prefer online for the convenience.

This is the one Resonate instrument page where the standard “in person is generally better” caveat doesn’t quite hold. Production was made for the screen.

How long until I can make a beat or finish a song?

Faster than you might expect. With consistent practice (even 30 minutes most days), most beginners produce a short, complete loop or beat within the first one or two weeks. A complete short track (intro, verse, chorus structure) is often within reach by the end of the first month.

Finishing something that sounds polished is a separate skill that takes longer. Most students get to the “this actually sounds like a real song” threshold somewhere between three and six months of consistent work. Getting to the “I’m proud to release this publicly” threshold takes longer still, usually a year or more of focused practice. The difference between “I made a thing” and “I made a thing that sounds finished” is bigger than beginners expect.

What “finishing a song” means varies. Putting together the arrangement is one threshold. Mixing it so the elements balance is another. Mastering it so it stands up next to commercial releases is a third. Most students cross the first threshold in their first month or two. The other two come with experience and intentional practice.

Styles you can study at Resonate

Production lessons here can move across a wide range of musical territory. Tap any style to read more.

Hip-hop and beat-making

The most common starting point. Drum programming, sampling, melodic loops, vocal recording for rap, and the workflow patterns that make hip-hop production efficient. FL Studio and Ableton are the dominant tools in this space. Builds the foundational skills that transfer into nearly any other production style.

Electronic music

House, techno, ambient, drum and bass, future bass, and the broader electronic dance music world. Synthesis-heavy, arrangement-focused, often built around long-form development rather than song structure. Ableton Live is the dominant tool here.

Pop and R&B production

Contemporary pop and R&B production combines hip-hop’s beat-making approach with pop song structure and vocal-centric arrangement. Demands an ear for vocal production specifically (compression, pitch correction, vocal layering) on top of the production fundamentals.

Singer-songwriter recording

For students wanting to record their own songs, build polished demos, or produce themselves rather than work with another producer. Acoustic guitar recording, vocal recording at home, mixing live instruments alongside programmed elements. Often paired with voice or instrument lessons for students who want to produce their own performances.

Sound design and synthesis

Creating original sounds rather than using presets. Understanding how synthesizers work from the inside (oscillators, filters, envelopes, modulation), how samplers turn audio into instruments, and the practice of building a personal sound library. Especially valuable for electronic producers who want their music to sound distinctively their own.

Mixing and mastering

The final-stage disciplines. Mixing is the art of balancing all the elements in a song so they work together; mastering is the final polish that prepares a track for release. Both are skills unto themselves, and some production students focus heavily on these because they’re transferable into freelance audio work.

What to expect in your first months and first year

Rough averages. Pace varies based on practice consistency and any prior musical or production experience.

Your first lesson

DAW orientation (where things are, what the basic tools do), setting up your first project, working through a simple sequencing exercise, and a short take-home assignment to start exploring the interface on your own. The visible progress varies; what’s actually beginning is your relationship with the software and the early intuition for how digital music construction works.

Your first month

With consistent practice (even 30 minutes most days), most beginners produce their first short, complete loop or beat by the end of the first month. The DAW starts to feel less overwhelming. Basic mixing concepts (volume balance, panning, simple EQ) start to make intuitive sense. What’s developing in this period is the muscle memory of the workflow, the ear for what sounds balanced, and the practice habit. Progress in production tends to be more visible than on most instruments because you can hear (and save and share) what you made.

Your first three months

By around three months, most students have several short tracks or beats they’ve completed, growing comfort with the DAW workflow, and the beginnings of being able to listen to commercial music and start hearing how it was put together. Mixing decisions start to feel less random. Weekly membership students reach their first complimentary recording studio session around this point, which can be a low-pressure way to capture vocals or live instruments to bring into a track.

Your first year

The difference between students widens here. Those who practice regularly typically have a meaningful body of finished work, intentional sound choices, basic mastering competence, the beginnings of a recognizable personal style, and the workflow speed that turns ideas into tracks without getting stuck in the tools. Some students release tracks publicly in this window. Less consistent students may still be building basic fluency, and that’s fine too. Through the year, opportunities to use the included recording studio sessions for recording vocals, capturing real instruments, or working in a different acoustic space come up several times for students who want to take them.

Beyond the first year

Production is a lifelong discipline. The teachers here have been making music for decades and still find new tools, new techniques, and new sounds. The first year is about getting the foundational pieces down: DAW fluency, basic mixing, finishing tracks, intentional sound choices. What comes after is leveling up what you can do with those foundations: the styles you can produce convincingly, the speed at which you can turn ideas into finished work, the depth of your sound choices, the quality of your mixes and masters.

Some students stay in one genre and go deep. Some produce across many genres. Some shift into making music for film, video games, or advertising. Some build careers in production for other artists. Some release their own music regularly. Some teach. Many do some combination of these over time.

Most students who stay with production stay in lessons for years, because the tools keep evolving, the techniques keep deepening, and the relationship between you and the music you can make keeps changing. The road forks based on what lights you up, and a good teacher helps you notice which fork is calling.